Drop Me Vase
The use of animation software makes it possible to create dynamics that move between the real and the impossible. In this case, a soft body hits a surface and bounces, generating a sequence of transient forms.
A single frame is selected and translated into ceramic. Once fired, the object becomes stone-hard, fixing a fleeting moment in time.
Opposing conditions—movement and stillness, softness and hardness—are brought together and shaped through digital tools, allowing them to be controlled and redefined in unexpected ways.